ZenEsports
Manual
Sign in with the same email and password you use in the app. An account made here works there, and one made in the app works here.
Lower is faster. The dashed line is your average across the range.
| When | Length | APM | Peak | Focus | Reaction | Duels |
|---|
Median reaction time, hit rate and average APM. Three measures, three scales, three panels — never one chart with two axes. Oldest on the left.
All selected sessions pooled. The shaded band is the 150–250 ms pro range; the dashed line is the count-weighted mean of each session's median, not a true pooled median — that would need the raw times this page no longer downloads.
Share of duels per session, best outcome on the left.
One panel per session on a shared scale, so heights and slopes are directly comparable. Faceted rather than overlaid — eight lines on one axis is spaghetti, and no palette can keep eight of them apart.
Where you looked across the whole screen. Brighter is longer.
Detect → aim → fire, per duel won.
How each duel ended, best to worst.
Each dot is one duel. The dashed line is the trend.
Keyboard and mouse actions, over the session.
Average openness, and the lowest point in each slice — a blink is milliseconds long, so only the low line still contains it.